Packages

crtrdg-tty

keyboard module for crtrdg games that works in the terminal

Useful for testing and debugging core game logic outside the browser, e.g. because you have separate modules for game logic and rendering and you want to test gameplay alone in the terminal. Works well with crtrdg.js games, but can be used just as well independently. Captures key presses from stdin using keypress and separates key down and key up events using lodash.debounce.

install

npm install --save crtrdg-touch

example

initialize and log key down events

var TTY = require('crtrdg-tty')
var Game = require('gameloop')

var game = Game()
var tty = TTY(game)

tty.on('keyDown', function(key) {
    console.log(key)
})

you can also initialize without a gameloop, just call start to begin capturing input

var tty = TTY()

tty.on('keyDown', function (key) {
    console.log(key)
})

tty.start()

to see a simple interactive demo call

npm start

inside this module, and press or hold keys to see events

API

create

create the tty object

var TTY = require('crtrdg-tty')
var Game = require('gameloop')

var game = Game()
var tty = TTY(game)

tty.on('keyDown')

key down events

provides a key code for the key pressed from vkey

tty.on('keyUp')

key up events

provides a key code for the key let up from vkey

tty.keysDown

object with currently pressed keys set to true, e.g.

tty.on('keyDown', function () {
  console.log(tty.keysDown)
})

>> {<up>: true}